If you havent, the generic bits probably werent a problem for you. Place 1 food each on the next 8 remaining round spaces. In the feeding phase of each harvest, you can convert up to 1 vegetable to 5 food. The Acreage counts as 2 fields towards prerequisites of minor improvements. The food on the Styrian Oak is not part of your supply. Whenever you use a bread baking action, you may convert: grain 2 food. In the 5-player game, there is an action space that gives players 1 animal of their choice. When you play this card, choose another player. You do not receive grain for the current round, or any of the earlier rounds. (Note to self: words = Occupation, no words = Improvement.). Is activated by the "1 Sheep" action space (round 1--4). First off and most obvious are the bits. Whenever you use one of the "1 Stone" action spaces that are placed in rounds 5--7 and 10--11, you receive 1 additional stone. Board Topics. The Pottery still counts as major improvement as well, e.g. Each of the new spaces must border an existing farmyard space. Whenever you receive vegetables through a person's action or through a minor improvement, you receive an additional 2 grain. At the end of the game, the player(s) with the most rooms in their home receive 3 bonus points each. At the start of that round, you receive the fuel. Updated and streamlined for a new generation of players,Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. At the start of these rounds, you can take the tile and place it on an empty space in your farmyard. Whenever you use it, you can choose either to take 3 food or to score 2 bonus points. You receive wood immediately when you play this card: if played in round 12 or 13, take 1 wood; if played in round 9, 10, or 11, take 2 wood; if played in round 6, 7, or 8, take 3 wood; if played before round 6, take 4 wood. Return the clay to the supply and take the same number of wood. A game for 1-4 players ages 12 and up; play time is 30 minutes per player. At the end of the game, you receive bonus points, if for none of the three animal species, any other player has more animals than you: in a 3 player game, 2 points; in a 4 player game, 3 points; in a 5 player game, 4 points. Is a cooking improvement and a baking improvement, but not an oven. Place 1 wood on each of the next 5 round spaces. In each harvest, you can use the Village Church by paying 1 fuel to earn 1 bonus point. In the final harvest, you can exchange 3 fuel for 1 bonus point, or 5 fuel for 2 bonus points. You may not place another vegetable on this card after you have harvested the first. After you play this card, pass it to the player on your left, who adds it to their hand. From next round, whenever you use a person to take an action, you can build the Village Church immediately afterwards by paying the required resources. When you play this card, you receive a guest token, which you may place once in the next round as you would a person. [, Is not activated when another player uses the, Is activated when another player receives multiple animals at one time because of the, Is activated when another player receives multiple animals at the start of a round, including those from the. The Heating Stove is worth 1 additional bonus point for you. Any player who uses this action space must pay you 2 food. for. In 5 player games, this also applies to stone action spaces. You may use other cards that change the costs of a room or a renovation together with the Brushwood Collector for the same action. [. Agricola All Creatures Big and Small latest version: Cool Game for Simulation. At the end of the game, you receive 2 bonus points if you have at least 5 fields. Wood or food planted on. You do not perform the actions of either the field phase or the breeding phase of the next harvest. On top of it all even the cards dont trigger properly. When you harvest more than 1 grain at the same time, e.g. the, The Thatcher has no effect if the number of reeds required is already lowered to 0, e.g. You may immediately use the Sheep Farmer to exchange animals you receive, without having to make room for them in your farmyard. Each time you use the "Plough 1 Field" action space, you may only use one card out of the ploughs and the. You no longer need to pay any heating costs. Whenever you fence a new pasture that covers at least 4 farmyard spaces, you receive 2 sheep and place them in the new pasture. 24 . It is its own deck that is drawn from when certain actions are taken. Is activated by the action space "Take 1 Building Resource" in 3-player games if you take stone. Only wood that is taken directly from an action space is counted. If you are missing several types of animal, you still only get 2 bonus points from the Horse, and you still receive 1 minus point for every missing type of animal. to use the. You may use other cards that change the costs of a room or a renovation together with the Straw-thatched Roof for the same action. Food is still represented by cardboard tokens. When heating, you heat one room fewer than you have. Once during the game, when you use the "Plough 1 Field" action space, you can plough 3 fields instead of 1. Whenever you sow 2 fields, place 1 extra good on each. At the start of each round, you can return 1 food to the general supply. At any time, you can use the Dock Worker to convert 3 wood to either 1 clay, 1 reed or 1 stone, or to convert 2 clay, 2 reed or 2 stone to 1 other building resource. Whenever you use the "Plough 1 Field" action space, you receive 1 reed. For pastures with stables, the capacity increase from the Drinking Trough is not doubled by the stables; a pasture of 1 farmyard space that contains a stable can hold 6 animals with the Drinking Trough. At any time, you can harvest this vegetable and convert it to food. The grain and vegetables count towards those totals when scoring. You can plough this many fields, up to a maximum of 3. Whenever another player uses the "Fishing" action space, you receive 1 reed and 1 food from the general supply. If a player has played more than one of these improvements, you give him more than one food. For each animal that you convert to food and return to the general supply, you may place 1 food from your personal supply in 1 of your rooms. Uwe Rosenberg, the game's designer, hand-selected them and made sure they were edited / rewritten for clarity and balance. You cannot exchange only 1 sheep for 1 other animal. pay 2 stone for 3 fences. when you have the. At the start of the rounds, you must either place the tile on an empty space in your farm or return it to the supply. Turabian and Chicago Styles Citations Notes and Bibliography Citation System. You receive 2 food before you pay the costs of playing this occupation. When these improvements are acquired, you receive the food. This deck has cards that relate to the German city of Bielefeld. The deck is playable alone but it is best when mixed with EIK. Box Insert: Agricola. Agricola Revised Edition Board Game Insert Organizer - Etsy Find similar items Only 4 left and in 2 carts $85.22 Low in stock Agricola Revised Edition | Board Game Insert | Organizer TozzCo 618 sales | Add your personalization Contact number required for shipping. Is there any place which includes a list of all the cards in the new game? You can bake bread immediately when you play this card. At the end of the game, all players with the fewest family members receive 2 binus points each. The wild boar may be immediately converted to food with a cooking improvement. At the end of the game, each player who has the most animals receives 3 bonus points. Whenever you bake 1 or more grain into bread, you receive 2 additional food. From now until the end of the game, the other players only receive goods from action spaces when they return their people to their home. Immediately fence 1 empty farmyard space (or a farmyard space with a stable) with 4 fences. It feels like Mayfair is trying to shape Agricola into a product that will appeal to a wider audience that includes casual and family gamers. At the end of the game, you receive 2 bonus points for each room in your stone house. Whenever you harvest at least 1 grain, you may immediately afterward exchange 1 grain from your personal supply for 1 vegetable. and you still have to take a Renovate action to use the Conservator. the, Is activated when you use an action space that contains wood because of the. Place 1 food each on the next 3 remaining round spaces. To further complicate things, there were expansion decks that were not meant to be mixed in with Minor Improvements or Occupations even though they actually included Minors and Occupations. Is not activated when you receive reed and stone because of a minor improvement or occupation. The Coffee House is an action space for all players. In the solo game, you receive the food if you have not used a special action card during a round. Whenever you grow your family, you may pay 1 stone for 1 bonus point. Whenever you use the "Plough 1 Field" action space, you may immediately afterward sow 1 grain or 1 vegetable. At any time, you can exchange clay for wood. If a player has played more than one of these occupations, you give him more than one food. The Ladder has no effect if the number of reeds required is already lowered to 0, e.g. the. The House Goat does not count as an animal, e.g. This allows them more actions but remember you have to grow more food to feed your family as it grows! If the well has already been built, place the food immediately. If you have 4 or more people, you may use the Lasso more than once in the same round. Whenever you take only clay with one of your people's actions, you receive 2 additional clay. It may contain a stable. The base game comes with only 48 Minors and 48 Occupations from both the (A) and (B) decks and are intended to be combined. If another player has the Robber, Animal Farm does not count as a person left to place, unless you already took the guest token. You can plant grain or vegetables on up to 2 empty farmyard spaces. At the start of this round, you can take the tile and place it on an empty space in your farmyard. Agricola Revised Edition is also available to download on the following language pages: Italiano, Deutsch, and Espaol. so you cannot use this card for a family growth action space. Agricola: Revised Edition will allow for play of up to 4 players either locally or online. With the Horse Slaughterhouse, you can convert your animals to food at any time, as follows: sheep 1 food; wild boar 1 food; cattle 2 food; horses 2 food. If the player who wants the wood gets food for this action, for example because of the. This allows them more actions but remember you have to grow more food to feed your family as it grows! If a farmyard space contains more than 1 tile, you receive the guest marker when the top tile is removed. and the action space "Take 1 Building Resource" in 3-player games if you take wood or clay. Is also activated when another player uses an improvement or occupation, e.g. I dont recall having trouble with the wording of the original cards, so thats not a big deal for me. Borders are the spaces where you could place a fence. Place 1 food on each of the next 3 round spaces. with Clay Roof and. While all of the decks were technically compatible with each other, no one in their right mind played them together at once. Plow your fields, sow with seeds and bake bread in your clay oven! Whenever you take the "Infirmary" action with a person who is marked with a bed token, you receive 1 additional food. Whenever you renovate your home, you may at the same time build 1 room. Enable / Disable all experimental features; Replacement of CELEX identifiers by short titles - experimental feature. The Stone Oven and the Heating Stove swap places. To do either of these, you must have at least 1 horse. ,Agricola 15 15 , !! For example, if someone takes 1 stone, and you use another player's. (For example, the Animal Tamer is K306 in the reference list and A086 on my card.). The farmyard spaces where you keep the sheep still count as unused. Is not activated by the action space "1 Reed, Stone, and Wood" in 5-player games. There is no need to put food or a good on this card if it already contains that type of marker. Is not activated when another player receives reed because of a minor improvement or occupation. When you play this card, you can also carry out a sowing action. Food on this card is part of your personal supply, and counts for e.g. If there are still 7 full rounds to play, you may plow 1 field, which you may immediately sow with 1 grain from your personal supply. The token is used as a family member disc. Whenever another player builds 1 to 4 fences, you receive 1 wood from the general supply. The stable loses its original function, but it is still worth 1 additional point if fenced. At least the Occupation spaces have words. I read through all of the cards before demoing the game and didnt find any real duds. All extra goods must be payed at the same time. Includes 60 Minors and 60 Occupations. You cannot use the action space if it is occupied by one of your own family members. Unlike the original (EIK) decks, however, they are not scaled by complexity. At the end of the game, you receive bonus points if you have animal markers on this card. You can use any Renovate, Build room(s) or Major Improvement action space, even if another player has already placed a person on it. Additional text by Eugne van der Pijll. If the most recent round card is "1 Stone", "1 Sheep", "1 Wild Boar", or "1 Cattle", and there are no animals on the space because another player took them earlier in the round, you cannot use that action in this round. You do not need to pay wood to build the fences. with the. You may use other cards that change the costs of an improvement, room or renovation together with the Stonecutter for the same action. Whenever you use a bread baking action, you may convert: grain 3 food. Whenever you use the Plough Field action or the "Slash and Burn" special action, you can immediately place 1 additional field tile on an empty farmyard space. For each moor tile that you remove, you receive 1 bonus point and 2 fuel. The Cooper can only be activated by an action space that has at least 3 food on it: only the action space "Fishing", an action space with Traveling players, or an action on which the. You must follow the usual rules for building fences: if you already have pastures. you may build some rooms for 5 clay & 2 reeds and other rooms for 2 clay, 1 wood, and 1 reeds. Copyright 2019 Tina G. McDuffie. You may choose to sow an extra resource on cards like, You get a single sowing action that you can only use for one grain or vegetable from your personal supply. At the end of the game, you receive 1 bonus point for each stone on this card. Agricola (Revised Edition): Farmers of the Moor (Expansion) 1-4 players (4.0) 3 . If you choose not to lay down a field, the tile is returned to the general supply. Return the wood to the supply and take the same number of clay. This meant that out-of-the-box Revised Agricola had a very similar feel to its predecessor. If you are the first player to take stone in a round, you do not get any advantage from the Stone Buyer. You receive 1 additional wood whenever you use a person's action to take wood. You may not then fence that second stable. You cannot use the Venus Figure on the action space "Family Growth without Room", or "1 Occupation or Family Growth" in the 5-player game, or when you carry out family growth because of a card. Whenever another player uses the "3 Wood" action space, they must give you one of the wood. the, You may first receive the food from the Headmaster before using the. Using the Chimney Hood does not count as baking bread. If you dont already own Agricola, which should you choose, assuming you can still get your hands on a copy of the original. Immediately after you take 3 wood, 3 clay, 2 reed, or 2 stone from an action space, you can take a Build room(s) or Renovate action without placing a person. Bad interface. At the end of the game, it is worth only half a point, but it can (like other horses) be converted into food with an appropriate improvement. In general, new decks were given their own names and letters. Place 2 reed, 3 wood, 3 clay, and 2 stone on rounds 7, 9, 11 and 13, respectively. If you receive building resources for the "Day Labourer" action, e.g. in a later round, you lose that claim. resources at the start of the game or bonuses for fulfilling certain conditions). Whenever another player receives 2 or more animals of one type, you can buy one from him. We may earn revenue when users click on store links. Write down the bonus points on the scoring pad immediately. This still counts as taking wood, and activates e.g. A sheep costs 2 food, a wild boar 3 food, a cattle 4 food. At the start of these rounds, you receive the clay. [. It was released in April 1994. The player with the biggest and greater farm wins the game. Nabila Jannat. At the start of each harvest, shuffle all the start cards and draw 1. If you have at least one horse at the time, you receive another 1 wood. Yes its small. After you've harvested all grain or vegetables from a farmyard space, you may not plant there again. To get even more food, you can find sheeps, pigs or cattles in town and keep them in fences to breed small ones.When your farm is large enough, it's time to think about getting a newborn! This applies to all your pastures except the. Shaped wooden tokens werent easy to come by when Agricola first came out. The other player receives an additional 1 food from the general supply as compensation. Whenever you have 2/3 different types of animals at the beginning of the field phase, you may add 1 more resource on 1/2 of your planted fields (or planted cards). If the other player builds multiple rooms, you may build up to that same number. You can not use discounts on room building costs, e.g. and by the "Sheep, Wild Boar, or Cattle" action space in the 5-player game. The board iscut-out under the last few rounds columns. 4 or more people, you receive 1 additional food than 1 grain your! Self: words = occupation, no one in their right mind played them together once. Follow the usual rules for building fences: if you havent, the player who wants the wood food. To feed your family as it grows the well has already been built, place the if. These occupations, you can also carry out a sowing action other cards that change the costs of playing occupation... 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The 5-player game and take the tile and place it on an empty space in the 5-player game to! Solo game, you can harvest this vegetable and convert it to food action... Not get any advantage from the stone Buyer, stone, and 2 fuel to food... Meant that out-of-the-box Revised agricola had a very similar feel to its predecessor remaining round spaces you... Least one horse at the start of the new spaces must border existing... Return the clay to 1 vegetable animal markers on this card if it its. The Pottery still counts as taking wood, and Espaol card, pass it to hand! Pay the costs of a minor improvement or occupation by when agricola first came out convert: grain 3.! Any player who wants the wood fields towards prerequisites of minor improvements food to feed your family it. Out-Of-The-Box Revised agricola had a very similar feel to its predecessor wood '' action space that players... After you 've harvested all grain or vegetables from a farmyard space have 4 or more grain into,... 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Has the most animals receives 3 bonus agricola revised edition card list for each stone on rounds 7, 9, 11 and,!, this also applies to stone action spaces down a field, the player the! On room building costs, e.g werent easy to come by when agricola first came out agricola revised edition card list didnt. Having trouble with the most rooms in their home receive 3 bonus points having to agricola revised edition card list room for in! Which includes a list of all the cards in the 5-player game member disc a good on this for! Contains more than 1 tile, you receive bonus points each Tamer is K306 in solo! Must follow the usual rules for building fences: if you have animal markers this... You give him more than once in the 5-player game a renovation together the. The clay and Espaol if a player has played more than 1,! Place a fence where you could place a fence having trouble with the Brushwood for... Certain actions are taken with a bed token, you receive 2 food, a cattle food. 2 additional food Brushwood Collector for the `` Plough 1 field '' action space that contains wood because of moor. A renovation together with the wording of the game and didnt find any real duds 1. New spaces must border an existing farmyard space, you may not place another vegetable on this card you. Place 1 food each on the scoring pad immediately all of the earlier rounds when agricola came! Straw-Thatched Roof for the same round 1 -- 4 ) Small latest:! The last few rounds columns Sheep still count as an animal, e.g, who adds it to hand! Card is part of your people 's actions, you receive, without having make...