A typical adult ogre stands 10 feet tall and weighs roughly 650 pounds. Ogres who specialize in catching delicious humanoid morsels are popular among the clans. | 13th Age SRD What is the damage they do on a crit using first a Fighter lvl 1, and them a fighter lvl 20 with both +3 and Major Striking Runes? In addition to being the most numerous of giants, ogres are the widest ranging, and they are encountered in nearly every sort of terrain. The second time you do, the chance of a hostile Will effect targeting your vestigial head instead of your own increases to 50%. A typical adult ogre stands 10 feet tall and weighs roughly 650 pounds. Like I said, Jack of All Trades. | GumshoeSRD Benefit: Your unarmed strike damage increases by one step when you're grappling creatures smaller than you. If this occurs, you are treated as if you had succeeded at your saving throw, and instead are sickened for 1d4 rounds or the duration of the effect (whichever is longer). | d20PFSRD Ogres lair in caves, crumbling ruins, or dilapidated shacks close enough to humanoid settlements or animal trails to make raiding easy. This same superstition leads ogres to despise beautiful creatures; when given the opportunity, they go out of their way to mutilate and torture the most attractive of their victims. Rebuild Rules: Hit points +10 hit points; Saving Throws +1 racial bonus to all saving throws; Ability Scores +4 Strength, +4 Constitution; Special Attacks rock throwing (1d6, 90 ft.), Special see table. Recent Changes Morale When their prey turns out to be more dangerous than they thought, the rare moment of good sense seizes ogres; they flee if reduced to less than 5 hp. They have stunted legs and massive, over-sized arms, similar to apes. Ogre society appreciates nothing but strength and fertility, the two attributes that make . An ogre's great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. Shore up the defenses of those lesser saves. Damage reduction, feats,. Check out our other SRD sites! 5: Quick Metabolism: The ogrekin gains a +2 racial bonus on Fortitude saves. They are an advanced race with 23RP, but their across the board penalties to mental ability scores limit their options. But with their insular families and sociopathic tendencies, ogres care little about these opinions, and an ogre clan is just as likely to prey on a lone giant as on any other creature. | 13th Age SRD The actual hunt can provide more pleasure to the ogres than the eventual slaughter, as they delight in the fear and desperation of their prey. Init +0; Senses darkvision 60 ft., low-light vision; Perception +13, AC 17, touch 8, flat-footed 17 (+4 armor, +1 deflection, +5 natural, 2 rage, 1 size), Defensive Abilities trap sense +1, uncanny dodge, Special Attacks rage (12 rounds/day), rage powers (scent). These tall, bone-thin ogres have thick, bark-like skin and spiked growths all over their bodies, and their hands end in sharp, thorn-like claws. This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. Legal Information/Open Game License. | 4 Color SRD (Astonishing Super Heroes) | GumshoeSRD | Into The Unknown They have thick, bark-like skin and spiked growths all over their bodies, and their hands end in sharp, thorn-like claws. With this ancestry, you'll get feat support to gain reach, shield your friends, sniff out your enemies, or play an Ogre with two heads! Description An ogres great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. You can use this breath weapon twice per day, plus one additional time per day for every 6 HD you possess beyond 6. Their long, matted fur has a freakish life of its own, undulating and even grabbing at enemies. An ogre's great strength and lack of imagination makes it particularly suited for heavy labor, such as mining, forging, and clearing land, and more powerful giants (particularly hill giants and stone giants) often subjugate ogre families to serve them in such regards. Four specifically! You gain the constrict monster special ability, dealing an amount of damage equal to either the slam damage for a creature of your size or your unarmed strike damage, whichever is greater. If there is any class in Pathfinder more mutable and changeable. Ranged Rogues are typically the safest place for a Rogue because they aren't mixing it up in melee combat. You can use your action to demoralize a range of opponents, causing them to be shaken and set up for. Vote. If you lose your familiar and gain a new familiar that doesnt meet the listed prerequisites for a familiar feat you possess, your new familiar doesnt gain the benefits of that feat. | GumshoeSRD Yet time and again, a particularly violent and feared patriarch rises among the ogres, one capable of gathering multiple families under his command. And Yet another Extra Attack! Ogres are big brutes, but some among them excel at hunting human prey in the dead of night and murdering them quietly. I however subscribe to the idea of getting as much sneak attack damage as possible, so two-weapon fighting is the superior choice here. | Here Be Monsters | 5th Edition SRD This site may earn affiliate commissions from the links on this page. | 4 Color SRD (Astonishing Super Heroes) Ogres are twisted beasts that suffer from physical defects and mutations at a dramatically higher rate than any other race, due to their habit of inbreeding as a method of cementing familial bonds. They tend to avoid elven lands, as elves kill any ogres who dare to enter their forests, and ogres have little interest in digging dwarves out of their warrens. These ham-fisted brutes' torture sessions usually end all too quickly, from the ogres' perspectivebut as an early end hastens mealtime, most ogres have no regrets. Benefit: You can exhale a 30-foot cone of vile-smelling, moist air mixed with phlegm and remnants of old meals. New Pages | Recent Changes | Privacy Policy. Nothing is taboo in ogre society. Ogres belittle those who value smarts over strength, but clever ogres find their own paths to power. Legal Information/Open Game License. Feats represent special tricks or abilities a character has acquired through training, luck, or as a quirk of his birth. Despite your build, Melee or Ranged, there are a few universal Combat Feats that Rogues can also benefit from. The resulting defects don't bother the ogres, who view their deformities as the mark of whatever dark god they worship. Pick: The weapon viciously pierces the target, who takes 2 additional damage per weapon damage die. Init +4; Senses darkvision 60 ft., low-light vision; Perception +17, AC 28, touch 10, flat-footed 28 (+12 armor, +1 deflection, +6 natural, 1 size), DR 10/adamantine (120 hit points); Immune fatigue, Melee +1 falchion +22/+17/+12 (2d6+12/1520), Oracle Spells Known (CL 12th; concentration +15), 6th (3/day)mass bull's strength, mass inflict moderate wounds, summon monster VI, 5th (5/day)breath of life, mass inflict light wounds, righteous might, wall of stone (DC 18), 4th (6/day)air walk, cure critical wounds, greater magic weapon, inflict critical wounds, wall of fire, 3rd (7/day)cure serious wounds, dispel magic, inflict serious wounds, magic vestment, prayer, 2nd (7/day)aid, bull's strength, cure moderate wounds, fog cloud, grace, inflict moderate wounds, resist energy, 1st (7/day)cure light wounds, divine favor, enlarge person (DC 14), entropic shield, inflict light wounds, obscuring mist, protection from good, 0 (at will)bleed (DC 13), create water, detect magic, guidance, mending, purify food and drink, spark, stabilize, virtue. This one is going to depend on which direction you went with your chosen ranged weapon. Ogres aren't entirely reliant on murder; some also act as hunters and trappers. He represents what people think of when they hear the word "antipaladin.". He indulges every whim, revels in the powers granted by his dark patrons, and lives utterly free of all civilized restraint. | Fudge SRD Ogres live in tribes consisting of a few families at most. The most powerful ogre in any family is the "boss"usually the family's patriarch or matriarchwhile other ogres in the family learn to obey or risk being brutalized by the boss's loyal kin. Example Feat Feat Title FEAT 1 UNCOMMON RARE UNIQUE KEYWORD List prerequisites such as skill proficiency here. Ogre destroyers are chosen by the powers of chaos and evil to walk the world on a dark quest to break, maim, eat, torture, and kill everything beautiful, peaceful, or pure. Larger families have been known to exist, but ogres are so destructive that few areas can support a clan with more than a dozen members, and these groups usually break up because of hunger and infighting. Stephens, and Russ Taylor. | Into The Unknown Prerequisites: Stealthy, darkvision, Large or larger. | ACK-SRD. New Pages | Recent Changes | Privacy Policy. Ashen Vault uses trademarks and/or copyrights owned by Paizo Inc., used under Paizos Community Use Policy (paizo.com/communityuse). In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Recent Changes Even a family member that's healthy and in good standing might end up on the dinner plate if the boss goes hungry for too long. One would think that, left to themselves, an ogre tribe would quickly tear itself apart, with only the strongest surviving in the endyet if there is one thing ogres respect, it is family. Stare feats allow a mesmerist to apply additional effects to his painful stare ability. You were born with a parasitic vestigial head with its own stunted brain. If the rage power normally ends a barbarian rage when used, the ability ends after it's used and you immediately become fatigued. Rebuild Rules: Ability Scores 2 Dexterity; Attacks gains a bite attack (1d8) . Check out our other SRD sites! They grant characters abilities that others lack, giving them an edge in the right situation. You can maximize that by hitting with two weapons rather than one. Shop the Open Gaming Store! Advanced Defensive Combat Training (Combat, Faction), Awe-Inspiring Smash (Combat, Performance), Black Powder Spectacle (Combat, Grit, Performance), Blades Above And Below (Combat, Teamwork), Coordinated Distraction (Combat, Teamwork), Friendly Fire Maneuvers (Combat, Teamwork), Improved Disarm Partner (Combat, Teamwork), Improved Feint Partner (Combat, Teamwork), Improved Impaling Critical (Combat, Critical), Improved Precise Strike (Combat, Teamwork), Improved Underhanded Teamwork (Combat, Teamwork), Indomitable Mountain Style (Combat, Style), Linnorm Hunter Coordination (Combat, Teamwork), Linnorm Hunter Retreat (Combat, Teamwork), Linnorm Hunter Style (Combat, Style, Teamwork), Murderers Circle (Combat, Performance), Ostentatious Weakness (Combat, Performance), Sculpting the River (Combat, Combination), Thrilling Vengeance (Combat, Performance), Changeling Familiar (Animal Companion Feat), Curious Companion (Animal Companion Feat), Devotion against the Unnatural (Animal Companion Feat), Disruptive Companion (Animal Companion Feat; Combat), Favored Animal Focus (Animal Companion Feat), Feral Grace (Animal Companion Feat; Combat), Ferocious Beast (Animal Companion Feat; Combat), Ferocious Feint (Animal Companion Feat; Combat), Greater Tenacious Hunter (Animal Companion Feat), Improved Forceful Charge (Animal Companion Feat), Improved Intercept Blow (Animal Companion Feat; Combat), Intercept Blow (Animal Companion Feat; Combat), Master of Your Kind (Animal Companion Feat), Reflexive Interception (Animal Companion Feat; Combat), Shapeless Familiar (Animal Companion Feat), Advanced Defensive Combat Training (Combat), Brew Fleshcrafting Poison (Item Creation) (3.5E), Craft Magic Arms and Armor (Item Creation), Telekinetic Mastery (Combat, Item Mastery), Mythic Armor Proficiency (Heavy) (Mythic), Mythic Armor Proficiency (Light) (Mythic), Mythic Armor Proficiency (Medium) (Mythic), Mythic Blinding Critical (Critical, Mythic), Mythic Craft Magic Arms And Armor (Mythic), Mythic Deafening Critical (Critical, Mythic), Mythic Exhausting Critical (Critical, Mythic), Mythic Exotic Weapon Proficiency (Mythic), Mythic Heighten Spell (Metamagic, Mythic), Mythic Improved Lightning Reflexes (Mythic), Mythic Improved Two-Weapon Fighting (Mythic), Mythic Improvised Weapon Mastery (Mythic), Mythic Martial Weapon Proficiency (Mythic), Mythic Maximize Spell (Metamagic, Mythic), Mythic Sickening Critical (Critical, Mythic), Mythic Simple Weapon Proficiency (Mythic), Mythic Staggering Critical (Critical, Mythic), Mythic Stunning Critical (Critical, Mythic), Mythic Tiring Critical (Critical, Mythic), Elemental Jaunt (Ifrit/Oread/Sylph/Undine), Ferocious Tenacity (Combat, Orc/Half-Orc), Greater Channel Force (Channeling; Aasimar), Improved Channel Force (Channeling; Aasimar), Improved Surprise Follow-Through (Combat, Orc/Half-Orc), Surprise Follow-Through (Combat, Orc/Half-Orc), Latest Pathfinder products in the Open Gaming Store. The leader of a tribe is most often the father of the tribe, although in some cases a particularly violent or domineering ogress claims the title of mother. Ditto for Power Attack/Piranha Strike/Deadly Aim. During Combat Once battle is joined, ogres wade into the thick of melee, swinging their clubs at any target that presents itself. 2: Oversized Maw: The ogrekin gains a bite attack (1d4). | d20PFSRD | PF2 SRD It comes with a martial arts fantasy setting inspired by Song Dynasty China but can be used in any Ancient Chinese or Wuxia campaign. They usually act like animals and move on all fours, but can rear up on their hind legs to attack with their sharp claws and vicious bites. It snarls as it charges, a sound the offspring of bear and man might make, showing flat black teeth well suited for grinding bones to paste. You excel at hunting humans in the dead of night and murdering them quietly. Ogres are known for their stupidity, violence, and filthy habits; their talents lie not in innovation or research, but in perversion, strength, and survival. Sell at the Open Gaming Store! Benefit: Anytime you must attempt a Will save against a hostile effect, there is a 25% change that the effect targets your vestigial head instead. Becoming a Knight of the Rowanite Order is no easy feat, the Order only recruits the most capable fighters. Benefit: While you are in areas of shadowy illumination or natural darkness, you ignore all size penalties to Stealth checks and instead gain a +2 bonus to Stealth checks. Shop the Open Gaming Store! These dim-witted creatures are a mongrel cross between a troll and an ogre, combining the worst features of each. Some ogres are able to quickly choke down even the largest of meals so they can get on with other business. Arduin Grimoires: Dragon Tree Press Emperors Choice: Arduin 1: Dungeons & Dragons Essentials: Wizards of the Coast: Dungeons & Dragons 4: Hot Pursuit: Adamant Entertainment: d20 3 This is good for any character, but it is great for Rogues. The sick or infirm don't survive long during famine, and any perceived rival might be quietly killed to fill the stewpot and eliminate dissent. He sets his wolf companion on any spellcasters who are bothering him. Food and survival are both continual problems for ogre families. At range that is a more valuable bump than you think overall, considering that ranged weapons dont normally have the option to do more flat damage. Conduit feats grant the ability to draw energies from other planes. Rogues have powerful potential when it comes to skills. | OGN Articles | Here Be Monsters The Greatpick have "Fatal d12". 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